Video games press is a tough business to stay on top of. New games are constantly releasing, and there are tons of websites and streamers covering those games immediately. I would love to buy every new game on day one and cover it, but I simply can’t afford to, nor do I have the time. Therefore, I’ve decided to let them have those games (unless there is one I feel I just can’t miss.) Instead, I will pick thru every clearance bin I see, and grab games I have never heard of (or have always wanted to play), as well as finally finishing up the games I already own. Some I will review, some I will stream, and some I will Live or Snap Look. We’ll see how I feel that moment. Please check back in, as I will be adding more as time goes on…
Very good game. I recommend playing it with at least one other player at or around your level, though. I started to get very frustrated playing by myself, so I opted to wait for reinforcements. I would also like a few more options for customizing my character, as well, other than simple skins…and for God’s sake, shut that damn robot up. The shooting feels really good, though, and the loot is addictive as hell.
Another really good game. I’m a huge fan of Far Cry 3, and this is that on steroids. The shooting feels good, and the environment is wonderful. The main missions are captivating, as are the side quests. I wish the skill trees were more inviting, though. Overall, there were only a couple of skills that really enticed me. That’s easily overlooked, though, as the gameplay is a ton of fun. Those damned eagles are a menace, however. They must be stopped.
A day late, and a buck short. That’s me. Well, I’ve been under the weather, so this one slipped by me yesterday. But I found it today!
THQ Nordic announced…yesterday…the return of the Darksiders franchise with Darksiders 3 for PC, PS4, and XB1. When it will be available to the public is unknown, minus a vague 2018 date. The company did mention, however they have teamed up with Gunfire Games for the project. GG is largely comprised of many of the original creators of the Darksiders series.
Lars Wingefors, Co-Founder and Group CEO of THQ Nordic AB, had this to say,
“As promised, we have taken our time to ensure that this next Darksiders will be everything action-adventure gamers and especially Darksiders loyalists could dream of and more.”
I sure hope so. They could do some wonderful things with current gen tech.
They went on to say this,
“The Gunfire team brings an intimate involvement with every aspect of the Darksiders franchise since its inception,” said Reinhard Pollice, Director of Business and Product Development, THQ Nordic. “There is simply no team better qualified to create Darksiders III, beginning with our unpredictable and enigmatic hero FURY – a mage who is considered the most powerful of the Four Horsemen of the Apocalypse!”
Return to an apocalyptic planet Earth in Darksiders III, a hack-n-slash action adventure where players take on the role of FURY in her quest to hunt down and dispose of the Seven Deadly Sins. The Charred Council calls upon Fury to battle from the heights of heaven down through the depths of hell in a quest to restore humanity and prove that she is the most powerful of the Horsemen. As a mage, FURY relies on her whip and magic to restore the balance between good and evil. The expansive, Darksiders III game world is presented as an open-ended, living, free-form planet Earth that is dilapidated by war and decay, and overrun by nature. FURY will move back and forth between environments to uncover secrets while advancing the Darksiders III story.
Well, there you have it. Darksiders 3 was officially announced, and I’m ready. I was actually just speaking with my wonderful wife about the series the other day while playing the 1st one (it was free with Gold). I like the series a lot. I think it’s clever, pretty, and I like the controls for the most part.
You can meet the new character, FURY here.
For more information, please visit the Darksiders website here.
Well, there you have it, folks. The release date for the Switch is March 3rd, 2017. Not much else was revealed about the console, itself, save some new information regarding the Joy-Con controllers…they’re motion controllers. Also, they’re going to come in different colors (neon red and neon blue).
I’m not going to lie, that hour long presentation unsold me on the Switch right now. That could very well change, though.
We got some promising games to look forward to, though: Mario Odyssey, Xenoblade Chronicles 2, and Shin Megami Tensei. Also, we finally got a release date for The Legend of Zelda: Breath of the Wild (March 3rd, as well), but I’m not sure that’s enough for me to drop the $299.99 needed to bring one home.
Chaining up to 8 consoles at a time for local multiplayer could be a lot of fun, when more games come out that can utilize that. However, I do believe that the paid multiplayer could have a negative effect. We’ll see what’s included in the paid package, and go from there.
Again, my opinion is subject to change (as it often does) as more information is revealed, but right now, I don’t plan to pre-order.
Reveal Oct. 20, 2016
Today, Nintendo released an introductory video, providing us with a look at their newest console: Nintendo Switch. NS is pretty much what we all thought it would be, and that’s a good thing. It’s a home console, and a portable console. What we didn’t know, was that it’ll be available in March of 2017…Also, it looks really cool.
Before today, a concern had been that the console would have a watered down version of the home game on the go. This does not seem to be the case, as Nintendo states that you (they) will play the same title, “wherever, whenever and with whomever they choose.”
While at home, NS will sit in the Nintendo Switch Dock, which allows for playing on the TV with friends, family, or alone. All one need do to transfer to the bus, car, plane, doctor’s office, etc. is lift NS from the dock and attach the Joy-Con controller to each side. You may also leave them off for multi-player use. Apparently, you will even be able to meet up with other NSers in the alleys of mean streets, West Side Story style, and snap your way to a victory in Mario Kart.
The Joy-Con Grip accessory and a Nintendo Switch Pro Controller will also be available for purchasing.
Reggie Fils-Aime, President and COO, Nintendo of America stated that, “Nintendo Switch allows gamers the freedom to play however they like. It gives game developers new abilities to bring their creative visions to life by opening up the concept of gaming without boundaries.”
Developers, such as CAPCOM, BANDAI NAMCO, E. A., Bethesda, Activision, UBISOFT, and Telltale, will have a wider range of play styles to choose from when considering options for upcoming games for NS. This is extremely exciting to me, and I can’t wait for more news…
As always, check back for more information as it unfolds…
Yes, you read that right! Red Dead Redemption 2 is officially announced for Fall of 2017 for PS4 and XB1. Oh yeah.
After a quick Twitter tease on Sunday (Oct. 16th, 2016) which simply showed the Rockstar logo in red, RS gave this press release this morning:
Rockstar Games®, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce that the highly anticipated Red Dead Redemption 2® will release worldwide in Fall 2017 for PlayStation®4 computer entertainment systems and for the Xbox One games and entertainment system.
Developed by the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead Redemption 2 is an epic tale of life in America’s unforgiving heartland. The game’s vast and atmospheric world will also provide the foundation for a brand new online multiplayer experience.
“With Red Dead Redemption 2, the team is working hard to push forward our vision for interactive entertainment in a truly living world,” said Sam Houser, Founder of Rockstar Games. “We hope to deliver players an epic experience that builds upon everything we’ve learned making games.”
Watch the Red Dead Redemption 2 trailer at 11:00 a.m. Eastern, Thursday October 20th at www.rockstargames.com .
Rockstar followed up the tease with these Tweets:
Well, I’m excited. The landscape is beautiful, and it made me want to revisit RDR1. I want to know more (as does everybody else), though. Sequel, prequel, alternate reality (probably not that last one)…Are we kid Marston? John back from the grave? Again, probably not that last one…Please not that last one…We just don’t know yet. But we shall, and when we shall, I…shall…report it to you, so check back!
How do you feel about that trailer? Thoughts? Concerns? Theories?
*** I have been on vacation in the wilderness of the Show-Me state, and shall be for a spell. No PS4, which means no No Man’s Sky for the duration, so please be patient, and definitely check back in a week or so. Until then, enjoy the random gameplay, and let me know what you think. ***
As you may have deduced from my No Man’s Sky Preview, I’m pretty damn excited for this game. I know the basics, I’m alone in a procedurally generated universe, and I need to make it to the center of the galaxy. What I don’t know, is everything else. What will I see, and what creatures will I discover? I’m about to find out, kiddos! Perhaps I’m hyped for nothing, and it’s not what I think it will be. Perhaps I’m right in the excitement…
*Possible spoilers ahead*
The first fifteen minutes recorded live:
After dying in a space battle yesterday, this Douglas Adams quote popped up:
Being as Douglas is my favorite author, I was naturally ecstatic to see this. But then, about an hour later,Voyageracross this beauty:
I had no other option, than to name the planet, Magrathea.
Misc. gameplay footage. No commentary, just me playing the game.
I found a black hole!
…and then, the second before I reached the other side, the game crashed…yep…so I reloaded, and went through again. Unfortunately, it didn’t record that footage for some reason. However, I recorded some of where it took me, and I was able to snag some screen shots, too.
I’ve spent quite a few hours in NMS since it’s release, and, honestly, I’ve gotten a bit bored. Regardless of others’ opinions, I do not blame Hello Games for this. I blame myself, and my small attention span. HG has provided me with a space sim worthy of boldly going. However, it does get a bit repetitive. Everything I wanted is there, aside from more diverse planets and systems. Trading is simple and effective, if also repetitive (which is fine. I don’t need a complex trade system. Easier the better.) Crafting works very well, and there is a seemingly endless supply of new tech to build and upgrade. My advice, just focus on what you need to propel your ship, and the rest can be had in any (so far) solar systems. They all seem very similar, basically only changing the colors of the environments. Although, on different accounts, I did see rather unique changes in wildlife and vegetation. I have NOT made it to the center of the galaxy, nor have I solved the Atlas mystery. I have been distracted by other external stimuli, as it were, and shifted my focus from Sci-Fi to Horror. The space travel is fun, though, and I do intend to finish the game. Hopefully before Halloween, as it is drawing near.
For the love of everything holy, upgrade your hyper drive. Before my upgrade, I could only go as far as the next system in a warp jump. This method takes a loooooong time if you are trying to reach the center, or are following the Atlas storyline. After the upgrade to only the Warp Reactor Sigma, I was able to jump the entire way to the next Atlas Interface…seen below.
Also, just for kicks:
Following the Atlas path, and not currently heading toward the center of the galaxy, I have been to a system already discovered by another player. It was an odd feeling, I won’t lie.
Also, being as I’ve decided to play as Tom Paris of Voyager separated from the ship with the Delta Flyer, I’ve had to consider the fact that Tom’s brainwashed. He should be heading toward the center, and back to Voyager. Perhaps, however, he smelled a rat, and went undercover to expose the possibly evil Atlas…Either way, it has to play out now. It’s the only way…
As always, stay tuned, kiddos…
Let’s say a starship appears above my head one night. The inhabitants offer me the chance to leave Earth forever, and explore the galaxy in search of adventure and knowledge. I say, “Hell yes.” I then grab my family, and embark on my dream journey…Sounds good, and all, but that’s not going to happen. What IS going to happen, is No Man’s Sky for the PS4 and PC.
No Man’s Sky may provide me with a hint of my dream, and I’ll damn sure take it. Brought to us by Hello Games, NMS is a procedurally generated space adventure/exploration/survival game set in an infinite galaxy, where every planet, sun, animal and star can be visited and observed. You are alone, and must collect items and materials to trade, in hopes of upgrading your ship and suit enough to survive. One might ask, “Survive against what?” I may answer, “Who the hell knows.” According to Hello Games, “Every creature, geological formation, plant and spaceship is unique.” What are we going to find out there? I don’t know, and right now, I’m having trouble containing myself…
Your mission is get to the center of the galaxy…MY mission is to pretend I’m Tom Paris of Star Trek: Voyager. Apparently, while checking the Delta Flyer’s boosters just outside of range of Voyager’s tractor beam, Paris accidentally flew into a wormhole, sending him to the outer rings of the galaxy. Now he must get back to Janeway…I believe I could also follow the story provided. Perhaps they’ll mesh together…we shall see on August ni-..er…tenth!..when I actually get my hands on a copy. Until then, kiddos, enjoy some sweet screenshots, and a linked video or two!
There aren’t a lot of things that make me happy 1st thing in the morning. Hand me my coffee, and direct me to the nearest wall. After an hour or so of staring at that wall, maybe I’ll join you in conversation. Probably not, though. The Boy (pictured below) and I don’t like “before noon.”
Today was a different day, however. Upon checking my email this morning, I realized that Square Enix had sent me a gem.
I have not had a chance to play the new Hitman game yet, but have heard good things. Nothing, however, has been as good as being given the opportunity to “take out” the legendary Gary Busey. Fans voted online for a Gary (Busey or Cole) during the “Choose Your Hit” campaign, which left Busey the target.
For this mission, Busey, codenamed: The Wildcard, is in Sapienza, ITA filming a new movie with Gary Cole. You have one chance to eliminate him. If you die, it’s over. If he gets away, it’s over. If the 168 hour (7 full days) time limit runs out, it’s over. If Mel Gibson beats him unconscious in Danny Glover’s front yard, it’s cool, but still over. Don’t let Mel Gibson win. Not this time.
Catch the trailer here:
For more information, please visit the official Hitman page here.
Hitman is available on PS4, XB1, and Microsoft Windows.
Final Fantasy 7 has long been a standard among my friends and me. I have nothing but fond memories of sitting in my friend Kev’s house nightly, racing Chocobos, wandering around the Gold Saucer, and bitching about the constant random encounters. He even figured out early game capture (he rigged a VCR to record while we played). Well, now we can do it all over again, turn off random encounters (for a more direct story experience), jack up all character stats to max, and take screen shots as we go (no more VHS tapes to worry about!) with the release of FF 7 on all Android devices.
“Features for the mobile edition include:
● Simple and comfortable virtual controller design for a clear view of the action
● The ability to choose between virtual analog or fixed four-way digital control pad options
● Adjustable opacity of on-screen controls through the configuration menu
● An enemy encounter option that allows players to enjoy the storyline uninterrupted. While enemy encounters are turned off, players can still enjoy the story event battles.
● A Max Stats command that enables players to become all-powerful in the blink of an eye.”
This version, as well as the previously released iOS, PC, and Playstation 3 versions are all available now. For more information, please visit Square Enix here.
If you’ve read my previous posts in this series, you may be wondering, “How did your day start this time, Chris?”
Crappy. Sabretooth finally caught up with me. I knew he had my scent from the other day at the Sheriff’s office…God help me. He is the biggest cat-man I’ve ever seen, and I’ve had beers with The Puma of Portugal…Of course, that was after my internship for the mildly talented Federico Felinae, who wasn’t big, so much as barrel-chested. Regardless, after a vigorous jaunt through the woods of the MO River Bottoms (A. K. A. running for my life), I settled in a cave apparently used for mining coal. I prepared my brain for the morning stay, eventually assuming Logan finally caught up to ST, wrestling my approaching aggressor to the confines of an extra strong jail cell.
The rest of the day was pretty wonderful, as I was able to, once again, catch up with some beloved family. I was blessed with an order of Mazzio’s Pizza (the ranch is so damn good), and a few rousing games of “UNO Attack!” at night. I got whooped…bad…real bad…but it was fun.
OK…so…you know how I claimed that I couldn’t get into Majora’s Mask? Well, I gave it another shot, and I finally got the appeal. The game is weird, quirky, colorful, and beautiful. I dig it. It sucked me in. I’m very excited to play it on my plane ride home, and watch out for poorly captured screen shots…like so: